Gamified Curricula

SimUnar is the game-based learning company for K-12 schools. We work with schools to transform their existing curricula into game-based curricula. We use educational simulations, video games, virtual reality experiences and interactive resources to bring curricula to life and immerse students in academic content.

Worlds Of Learning

Our designers leverage gaming and simulation technologies to help schools unlock worlds of learning. Aided by SimUnar technologies and processes, existing school curricula are redesigned into engaging 3D learning environments.

Arcade-Style Learning

Existing academic content drives the development of game-based curricular redesign. Some academic skills align well with arcade-style learning. Our arcade-style learning games are defined by gameplay characteristics such as intuitive controls, short levels, engaging objectives and progressively difficult content.

Puzzle-Style Learning

Puzzle-style activities and assessments are effective across many areas of existing curricula. Our puzzle-style learning games support skill development through pattern recognition, word completion, sequence solving and logic.

Animated Learning Partners

During gameplay, students work with animated learning partners that support their learning journey. Learning partners are typically programmed to provide tips and reader assistance upon player request.

Simulated Resources

During gameplay, students use simulated print and electronic resources to complete game tasks. Depending on game objectives, simulated books, computers, journals, encyclopedias, dictionaries, files and other information objects can be used by students.

Learning Blocks

Each game-based curriculum is design using learning units (called learning blocks) from your existing curriculum. Every unit (or block) will have learning games to assist students in skill development. As learners complete games, they master core areas across the curriculum. Within a game-based curriculum, Learning Blocks are presented in a progressively challenging, tabular display.